PFont myFont; int numSprites = 120; int selected = 0; Sprite[] sprites = new Sprite[numSprites]; float numberX; float numberY; boolean trigger; void setup() { size(1000,800); smooth(); myFont = createFont("MinionPro-Regular-72.vlw", 72); textFont(myFont); background(0); numberX = width/2; numberY = height/2; trigger = false; for (int i=0; i < numSprites; i++) { sprites[i] = new Sprite(random(width), random(height), random(10,25), 50+random(30)*10); } } void draw() { fill(0,50); rect(0,0,width,height); drawTime(); fill(255,50); noStroke(); for (int i=0; i < numSprites; i++) { sprites[i].display(); sprites[i].move(numberX, numberY-50, sprites[i].speed); } }